
Hangman Game
Project Overview:
The Hangman Game is a classic word-guessing game where the player tries to guess a hidden word by suggesting letters within a limited number of incorrect attempts. This web-based version is designed to be interactive, visually engaging, and optionally multi-user, using a backend to manage scoreboards, custom word libraries, and multiplayer challenges.
This project demonstrates knowledge in DOM manipulation, event handling, string processing, and optionally database and session management, making it a great choice for a final-year computer science student.
Technologies Used:
-
Frontend:
-
HTML5, CSS3, Bootstrap – for layout and design
-
JavaScript – for game logic and interaction
-
-
Backend (Optional):
-
PHP / Java / Node.js – for user management, word bank, and score tracking
-
MySQL / MongoDB – for storing users, scores, and word lists
-
Key Features:
-
Single Player Mode:
-
The player guesses letters of a hidden word.
-
Each wrong guess adds a part to the "hangman".
-
Game ends when the full word is guessed or the hangman is completed.
-
-
Dynamic Word Selection:
-
Random words loaded from a word list or backend database.
-
Categorized word banks (e.g., animals, technology, geography).
-
-
UI Features:
-
Letters of the alphabet displayed for easy clicking.
-
Visual drawing of the hangman after each wrong attempt.
-
Hint system (optional): Gives a clue after a certain number of wrong guesses.
-
-
Score and Timer (Optional):
-
Score based on speed and accuracy.
-
Countdown timer for added difficulty.
-
-
Responsive Design:
-
Works on desktops, tablets, and mobile devices.
-
-
Game History and Leaderboard (Optional Backend):
-
User login system.
-
Tracks past games, win/loss records, and high scores.
-
Global or friend leaderboard.
-
Optional Multiplayer Mode:
-
Two-player mode: One user enters a word, the other tries to guess it.
-
Multiplayer challenge: Compete with friends in real-time or turn-based guessing games.
How It Works (Core Logic):
-
Game selects a word from a predefined or dynamic list.
-
Display underscores representing each letter in the word.
-
Player selects letters:
-
Correct letters reveal their position(s).
-
Incorrect letters increment the "hangman" drawing.
-
-
Game ends in win or loss.
-
Reset or next-word option available.