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Hangman Game

Project Overview:

The Hangman Game is a classic word-guessing game where the player tries to guess a hidden word by suggesting letters within a limited number of incorrect attempts. This web-based version is designed to be interactive, visually engaging, and optionally multi-user, using a backend to manage scoreboards, custom word libraries, and multiplayer challenges.

This project demonstrates knowledge in DOM manipulation, event handling, string processing, and optionally database and session management, making it a great choice for a final-year computer science student.


Technologies Used:

  • Frontend:

    • HTML5, CSS3, Bootstrap – for layout and design

    • JavaScript – for game logic and interaction

  • Backend (Optional):

    • PHP / Java / Node.js – for user management, word bank, and score tracking

    • MySQL / MongoDB – for storing users, scores, and word lists


Key Features:

  1. Single Player Mode:

    • The player guesses letters of a hidden word.

    • Each wrong guess adds a part to the "hangman".

    • Game ends when the full word is guessed or the hangman is completed.

  2. Dynamic Word Selection:

    • Random words loaded from a word list or backend database.

    • Categorized word banks (e.g., animals, technology, geography).

  3. UI Features:

    • Letters of the alphabet displayed for easy clicking.

    • Visual drawing of the hangman after each wrong attempt.

    • Hint system (optional): Gives a clue after a certain number of wrong guesses.

  4. Score and Timer (Optional):

    • Score based on speed and accuracy.

    • Countdown timer for added difficulty.

  5. Responsive Design:

    • Works on desktops, tablets, and mobile devices.

  6. Game History and Leaderboard (Optional Backend):

    • User login system.

    • Tracks past games, win/loss records, and high scores.

    • Global or friend leaderboard.


Optional Multiplayer Mode:

  • Two-player mode: One user enters a word, the other tries to guess it.

  • Multiplayer challenge: Compete with friends in real-time or turn-based guessing games.


How It Works (Core Logic):

  • Game selects a word from a predefined or dynamic list.

  • Display underscores representing each letter in the word.

  • Player selects letters:

    • Correct letters reveal their position(s).

    • Incorrect letters increment the "hangman" drawing.

  • Game ends in win or loss.

  • Reset or next-word option available.

This Course Fee:

₹ 2999 /-

Project includes:
  • Customization Icon Customization Fully
  • Security Icon Security High
  • Speed Icon Performance Fast
  • Updates Icon Future Updates Free
  • Users Icon Total Buyers 500+
  • Support Icon Support Lifetime
Secure Payment:
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