
Online Ludo Game with Matchmaking
Project Overview:
The Online Ludo Game with Matchmaking is a real-time, multiplayer browser-based board game inspired by the classic Ludo. The game allows 2 to 4 players to play online through either friend invites or random matchmaking. It includes real-time gameplay, game state synchronization, chat support, dice animations, and a scoring system. Users can also view their win/loss history, player ranks, and more.
Core Objectives:
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Create a web-based, fully interactive Ludo board game
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Enable multiplayer gameplay with matchmaking
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Implement game state synchronization in real-time
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Provide secure user login, player stats, and rankings
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Ensure gameplay is fair, visually appealing, and responsive
Technology Stack:
Backend:
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Node.js + Express.js with Socket.IO for real-time multiplayer
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OR Java (Spring Boot) with WebSockets
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OR PHP with Ratchet WebSocket library
Database:
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MongoDB or MySQL/PostgreSQL for storing user info, match data, and game history
Frontend:
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HTML5, CSS3, Bootstrap
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JavaScript (Canvas or SVG for game board & movement)
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Optional: Phaser.js for game rendering