
Online Tic Tac Toe
Project Description:
Online Tic Tac Toe is a web-based two-player game that allows users to play Tic Tac Toe in real-time over the internet. It uses a client-server architecture where the backend handles game logic, player turns, and match state synchronization. The frontend provides an interactive UI for users to select grid positions and view opponent moves in real-time.
Technologies Used:
-
Frontend: HTML, CSS, Bootstrap, JavaScript
-
Backend: Node.js (or PHP / Java depending on choice)
-
Real-time Communication: WebSockets (using Socket.io in Node.js)
-
Database: MongoDB / MySQL (for saving match history, user accounts)
Core Features:
-
User Authentication:
-
Players can register, login, and start a new game.
-
-
Matchmaking System:
-
Auto-pair players who are waiting for a game.
-
-
Real-Time Gameplay:
-
Player moves are reflected instantly using WebSockets.
-
-
Turn-Based Logic:
-
Validates whose turn it is and prevents illegal moves.
-
-
Win/Draw Detection:
-
Automatically detects win, lose, or draw scenarios.
-
-
Leaderboard:
-
Shows top players based on wins/losses.
-
-
Game Replay/History:
-
Option to view past games and analyze moves.
-
Gameplay Flow:
-
Player A logs in and starts a new game.
-
Player B joins the room or is auto-paired.
-
Players take alternate turns placing Xs and Os.
-
Backend validates each move and updates both players' views in real-time.
-
Upon win/draw, results are shown and stored in the database.
-
Option to play again or return to dashboard.