
Snake Game Online
Project Description:
Snake Game Online is a modern multiplayer version of the classic snake game, built as a web application. Players control a growing snake on the grid and aim to eat food items while avoiding collisions — with themselves, boundaries, or other players. The game supports single-player and real-time multiplayer modes over the internet.
Technologies Used:
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Frontend: HTML, CSS, Bootstrap, JavaScript (Canvas API for game rendering)
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Backend: Node.js (preferred for real-time communication) / PHP / Java
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Real-Time Engine: WebSockets (via Socket.io in Node.js)
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Database: MongoDB / MySQL (for storing user scores, game sessions)
Game Modes:
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Single-Player Mode:
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Player controls a snake using arrow keys.
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The snake grows with each food item consumed.
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Game ends if the snake hits a wall or itself.
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Multiplayer Mode (Online):
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Two or more players join a shared arena.
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Players compete to eat food and grow longer.
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Colliding with another snake ends the game for that player.
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Core Features:
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Real-Time Multiplayer Gameplay
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Leaderboard showing top players and scores
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Multiple Difficulty Levels (speed increases as snake grows)
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User Authentication (register/login to play)
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Color Customization for snake and background themes
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Mobile-Responsive Controls (touch buttons or swipe gestures)
Backend Responsibilities:
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Maintaining game state (position of all snakes and food items)
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Handling collision detection and score updates
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Managing rooms for multiplayer games
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Broadcasting updates to all connected clients in real time
Frontend Game Engine:
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Canvas-based rendering of snake movement
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Smooth animations with requestAnimationFrame
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Input controls (keyboard / touch)
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On-screen display for score, time, and game status